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MUST BE EXPERT IN COPYRIGHT LAW!!!!! AGLC4 Format. Do not do Introduction, Concl

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MUST BE EXPERT IN COPYRIGHT LAW!!!!!
AGLC4 Format. Do not do Introduction, Conclusion or a history of the topic.
Video Games: Computer programs or Creative works?
Due to their complex and cross-cutting nature, video games present a number of questions
and challenges in terms of copyright.
The current landscape of the legal protection of video games appears extremely complex
indeed. Although Article 2 of the Berne Convention provides a solid basis for eligibility for
protection of video games by copyright, they are in fact complex works of authorship,
potentially composed of multiple copyrighted works.
As a result, questions related to the legal regime applicable to video games do not have
obvious answers. For some countries, video games are predominantly computer programs,
due to the specific nature of the works and their dependency on software. Whereas in
other jurisdictions, the complexity of video games implies that they are given a distributive
classification. Finally, few countries consider that video games are essentially audiovisual
works.
As part of this topic, conduct research and present a position paper on how should video
games be classified under the Australian Copyright law? Are they computer programs or
creative works? Support your answer with the help of any relevant case laws. You may also
extend your research to any relevant international cases in this area.
Suggested reading –
https://www.wipo.int/copyright/en/activities/video_games.html

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